Dungeon Master Data Matrices

The data matrices found below are used by Dungeon Masters to manage their campaigns

Barbarian stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Barbarian specific details
  • Available kits

Bard stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Bards and arcane magic
  • Spell recovery
  • Arcane magic per level table
  • Rogue skills and base points
  • Rogue points per level
  • Bardic Music
  • Bardic Knowledge
  • Other Bard specific details
  • Available kits

Cleric Stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Divine spells per level table
  • Spell recovery
  • Possible spell failure
  • The holy symbol
  • Turn undead details
  • Control paladins details
  • Specialty Priests
  • Cleric specific details
  • Available kits

Druid stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Natural magic per level table
  • Spell recovery
  • The Druid Grove
  • The Druid holy symbol
  • Druid transformation to spirit animal
  • Druid specific details
  • Available kits

Fighter Stuff

Fighters are the tanks of the gaming world. They are the most versatile of the fighting community. They can use any armor and any weapons available but are unable to use any type of spells. They are by far the most common player class.
There are more fighters than all other classes combined.

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Fighter specific details
  • Available kits

Mage Stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Arcane magic spells per level table
  • Spell usage and physical drain
  • Spell recovery
  • Spell components
  • Specialty Mage and opposite schools
  • Mage specific details
  • Available kits

Monk stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Monk specific rogue skills
  • Monk specific details
  • Available kits

Paladin stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Divine magic per level
  • Paladins and turning undead
  • Paladins and wealth
  • Paladins and magic items
  • Paladin specific details
  • Available kits

Ranger stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Natural Magic
  • Ranger specific rogue skills
  • Animal Empathy
  • Animal Friends
  • Rangers specific details
  • Available kits

Rogue Stuff

Things to add

  • Experience Point and Level Advancement table.
  • Minimum Stats required for barbarian
  • Allowed races
  • Stat generation dice roll
  • Non-Weapon proficiency points and point advancement
  • Weapon proficiency points and point advancement
  • Usable armor and weapons
  • Preferred armor and weapons
  • Base Rogue points
  • Rogue start skill points and points per level
  • Back stab abilities
  • Rogue specific details
  • Available kits

Cleric - Druid Combat Matrices

Thacio Matrix

Creature's Armor Class Cleric's Level
1 - 34 - 67 - 910 - 1213 - 15 16 - 1819+
20 25232120202019
19 24222020201918
18 23212020201817
17 22202020191716
16 21202020181615
15 20202019171514
14 20202018161413
13 20201917151312
12 20201816141211
11 20191715131110
10 2018161412109
9 191715131198
8 181614121087
7 17151311976
6 16141210865
5 1513119754
4 1412108643
3 131197532
2 121086421
1 11975310
0 1086420-1

Saving Throw Matrix

Cleric Level Paralyzation, Poison, Death Magic Petrifaction, Polymorph Rod, Staff, Wand Breath Weapon Spell
1 - 3 1013141615
4 - 6 912131514
7 - 9 710111312
10 - 12 69101211
13 - 15 5891110
16 - 18 478109
19+ 25687

Creature Combat Matrices

Thacio Matrix

Character Armor Class Attacking Creature's Hit Dice
Up to 1-11-111+2-3+ 4-5+6-7+8-9+10-11+12-13+ 14-15+16+
20 262524232120 202020191817
19 252423222020 202019181716
18 242322212020 202018171615
17 232221202020 201917161514
16 222120202020 191816151413
15 212020202020 181715141312
14 202020202019 171614131211
13 202020201918 161513121110
12 202020201817 15141211109
11 202020191716 1413111098
10 202019181615 131210987
9 201918171514 12119876
8 191817161413 11108765
7 181716151312 1097654
6 171615141211 986543
5 161514131110 875432
4 15141312109 765321
3 1413121198 654210
2 1312111087 54310-1
1 121110976 4320-1-2
0 11109865 321-1-2-3

Saving Throw Matrix

Hit Dice Paralyzation, Poison, Death Magic Petrifaction, Polymorph Rod, Staff, Wand Breath Weapon Spell
< 1 1617182019
1 - 2+ 1415161717
3 - 4+ 1314151616
5 - 6+ 1112131314
7 - 8+ 1011121213
9 - 10+ 8910911
11 - 12+ 789810
13 - 14+ 56758
15 - 16+ 45647
17+ 34546

Barbarian - Fighter - Paladin - Ranger Combat Matrices

Thacio Matrix

Creature Armor Class Fighter's Hit Dice
01-23-45-67-89-10 11-1213-1415-1617
20 262523212020 20181614
19 252422202020 19171513
18 242321202020 18161412
17 232220202019 17151311
16 222120202018 16141210
15 212020201917 1513119
14 202020201816 1412108
13 202020191715 131197
12 202020181614 121086
11 202019171513 11975
10 202018161412 10864
9 201917151311 9753
8 191816141210 8642
7 18171513119 7531
6 17161412108 6420
5 1615131197 531-1
4 1514121086 420-2
3 141311975 31-1-3
2 131210864 20-2-4
1 12119753 1-1-3-5
0 11108642 0-2-4-6

Saving Throw Matrix

Hit Dice Paralyzation, Poison, Death Magic Petrifaction, Polymorph Rod, Staff, Wand Breath Weapon Spell
0 1617182019
1-2 1415161717
3-4 1314151616
5-6 1112131314
7-8 1011121213
9-10 8910911
11-12 789810
13-14 56758
15-16 45647
17+ 34546

Mage Combat Matrices

Thacio Matrix

Creature's Armor Class Mage's Level
1 - 56 - 1011 - 1516 - 2021+
20 2624212020
19 2523202020
18 2422202019
17 2321202018
16 2220201917
15 2120201816
14 2020201715
13 2020191614
12 2020181513
11 2019171412
10 2019161311
9 2018151210
8 191714119
7 181613108
6 17151297
5 16141186
4 15131075
3 1412964
2 1311853
1 1210742
0 119631

Saving Throw Matrix

Mage Level Paralyzation, Poison, Death Magic Petrifaction, Polymorph Rod, Staff, Wand Breath Weapon Spell
1 - 5 1413111512
6 - 10 131191310
11 - 15 1197118
16 - 20 107596
21+ 85374

Turn Undead Matrices

Cleric Turn Matrix

Type of Undead Cleric Level
123456 789-13+14+
Skeleton 1074TTD DD*D*D*
Zombie 13107TTD DDD*D*
Ghoul 1613104TT DDDD*
Shadow 19161374T TDDD*
Wight 2019161074 TTDD
Ghast --201913107 4TTD
Wraith ----20161310 74TD
Mummy ------201613 1074T
Spectre --------2016 13107T
Vampire ----------20 1613104
Ghost ------------ 2016137
Lich ------------ --191610
Special** ------------ --201913
* Number of affected is 7 - 12 rather than 1 - 12
** Evil creatures from lower planes such as minor demons, lesser devils, night hags, from 1-2 in number. As a rule of thumb, any creatures with armor class of 15 or better, 11 or more hit dice, or 66% or greater magic resistance will be unaffected.

Paladin Turn Matrix

Type of Undead Cleric Level
123456 789-13+14+
Skeleton ----1074T TDDD*
Zombie ----13107T TDDD
Ghoul ----1613104 TTDD
Shadow ----1916137 4TTD
Wight ----20191610 74TT
Ghast ------201913 1074T
Wraith --------2016 131074
Mummy ----------20 1613107
Spectre ------------ 20161310
Vampire ------------ --201613
Ghost ------------ ----2016
Lich ------------ ------19
Special** ------------ ------20

Evil Cleric Turn Matrix

Paladin Level Evil Cleric Level
123456 789-13+14+
1 ------1074 TTDD
2 ------13107 TTDD
3 ------161310 4TTD
4 ------191613 74TT
5 ------201916 1074T
6 --------2019 131074
7 ----------20 1613107
8 ------------ 20161310
9 ------------ --201613
10 ------------ ----2016
11 ------------ ------20
12 ------------ --------
13+ ------------ --------

Bard - Thief Combat Matrices

Thacio Matrix

Creature Armor Class Rogue's Hit Dice
1-45-89-1213-1617-20 21+
20 262421202020
19 252320202019
18 242220202018
17 232120201917
16 222020201816
15 212020191715
14 202020181614
13 202019171513
12 202018161412
11 202017151311
10 201916141210
9 20181513119
8 19171412108
7 1816131197
6 1715121086
5 161411975
4 151310864
3 14129753
2 13118642
1 12107531
0 1196420

Saving Throw Matrix

Hit Dice Paralyzation, Poison, Death Magic Petrifaction, Polymorph Rod, Staff, Wand Breath Weapon Spell
1-4 1312141615
5-8 1211121513
9-12 1110101411
13-16 1098139
17-20 986127
21+ 874115

Weapon Store

Armor Store

Item Store

Dwarf stuff

Elf stuff

Half-Elf stuff

Half-Orc stuff

Halfling stuff

Human stuff

Gnome stuff